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Retroarch ppsspp memory card
Retroarch ppsspp memory card











retroarch ppsspp memory card
  1. Retroarch ppsspp memory card driver#
  2. Retroarch ppsspp memory card portable#
  3. Retroarch ppsspp memory card code#

  • LIBRETRO: Core options category API implemented.
  • LIBNX/SWITCH: Fix layout not applied correctly and hangs when splitting joycons.
  • LIBNX/SWITCH: Fix poll missing for controller 2-8.
  • INPUT/WINRAW: Add missing analog keybinds.
  • INPUT/WINRAW: Prevent Alt getting stuck when Alt-Tabbing.
  • Retroarch ppsspp memory card driver#

    INPUT/WINRAW: Trigger joypad driver reinit on DEVICECHANGE - avoids fullscreen toggle.The coordinates are still using the old relative callbacks INPUT/WAYLAND: When possible, deprecated lightgun defines are replaced with the new ones.INPUT/WAYLAND: The driver now respects keyboard_mapping_blocked.In the future support for multiple mouselike devices will need to be added, which is a bigger project Now, those other ports correctly report zero. INPUT/WAYLAND: Fixes a bug where the first player's mouse, pointer, and lightgun are echoed to the other ports.INPUT/SDL2/WINDOWS: Fix keyboard event keycodes.INPUT/UDEV: Limit udev device scan to subsystem 'input'.DUMMY CORE: Skip state_manager_event_ when core type is dummy, should skip warning spam 'Implementation uses threaded audio.

    retroarch ppsspp memory card

  • DATABASE/LIBRETRODB: Fix libretro-db loading on big endian platforms.
  • DATABASE/LIBRETRODB: Fix writing of numerical values.
  • DATABASE/EXPLORE: Fix CRC32 reading in explore menu.
  • DATABASE: Fix heap-buffer-overflow when fetching CRC values.
  • D3D10/11/12: Fix gfx_display_draw_texture - fixes OSK (On-Screen Keyboard) issues.
  • CORE OPTIONS: Add option to disable core option categories.
  • CORE OPTIONS: Core option categories implemented.
  • CONTENT INFORMATION: Show content info label+path rows always.
  • Retroarch ppsspp memory card code#

  • CHEEVOS: Automatically retry 'http error code -1'.
  • CHEEVOS: Support for more than 64 memory regions.
  • CHEEVOS: Hide challenge indicators when resetting.
  • AUDIO/WINDOWS/WASAPI: Stop deactivating audio on fast forward.
  • UWP/VFS/XBOX: Code cleanup and simplification of UWP VFS driver.
  • retroarch ppsspp memory card

  • UWP/XBOX: Disable CPU model check on Xbox as it doesn't work and can even crash.
  • VULKAN: Fix some Vulkan validation layer errors.
  • VIDEO: Screen resolution list sanitizing.
  • STABILITY: Input robustness for cores that use internal threading (full teardown/setup), no audio should be processed at this point in time.
  • STABILITY: When audio driver write callback function fails, don't turn audio off completely - look if audio_driver_output_samples_conv_buf is non-NULL first before we attempt to write audio - enhances stability when fullscreen toggling/tearing down context.
  • STABILITY: Safer way of avoiding the race condition in audio_driver_sample/audio_driver_sample_batch - we can check audio-suspended to see if we're doing a fs/windowed toggle - enhances stability when fullscreen toggling/tearing down context.
  • MENU/SHADERS: Highlight currently selected value in Shader Parameter drop-down lists.
  • MENU: Allow 'Vertical Refresh Rate' to be entered manually via keyboard.
  • MENU: Allow 'Custom Aspect Ratio (X Position)/(Y Position)/(Width)/(Height)' to be entered manually via keyboard.
  • INPUT/WINRAW: Fix crash when overlay is enabled.
  • INPUT/UDEV: Look for "ID_INPUT_KEY", not "ID_INPUT_KEYBOARD".
  • INPUT/OVERLAY: Fix overlay input when analog to digital mapping is enabled.
  • EMSCRIPTEN: Fixed web player bug with filesystem and runtime.
  • D3D12: Add HDR support (disabled for UWP for now).
  • D3D11: Add HDR support (disabled for UWP for now).
  • Should fix some new shaders that require SM 5.0 (like AMD FSR)
  • D3D11: Use Shader Model 5.0 for frontend shaders if D3D11 Feature level is at least 11.0 or higher.
  • Retroarch ppsspp memory card portable#

    Should make core info caches portable now (for example: you can move RetroArch to a separate dir and they would still work).

  • CORE INFO CACHE: Remove core path from core info cache.
  • CONFIG: Add option to (force-)write current core options to disk (Quick Menu).
  • CHEATS/RUNAHEAD: Fix cheats when using second instance runahead.
  • CHEATS: Add enhanced search functionality to the 'Cheats' menu.
  • AUDIO/RESAMPLER/ARM NEON: Add intrinsic NEON version for lanczos sinc function - should lead to optimized codepaths for AArch64/ARMv7 architectures without being dependent on ASM codepaths.
  • AUDIO/CONVERSION/ARM NEON: Add intrinsic NEON versions for float_to_s16/s16_to_float - should lead to optimized codepaths for AArch64/ARMv7 architectures without being dependent on ASM codepaths.
  • AUDIO/RESAMPLER/MIXER: Fix menu sounds (audio mixing) when using the 'sinc' resampler with quality lower than 'normal'.
  • retroarch ppsspp memory card

    AUDIO/MIXER: Ensure than menu sounds are re-enabled when calling CMD_EVENT_AUDIO_REINIT.3DS/SAVESTATES: Save and load save states to and from RAM.













    Retroarch ppsspp memory card